Unreal Developer
Published date: 2024/01/10
- Location: Bengaluru, Karnataka, India
Job Information
RSD NO
6916
Industry
Game Development
Min Experience
3
Max Experience
8
City
Bangalore North
State/Province
Karnataka
Country
India
Zip/Postal Code
560093
Job Description
Role Title – Unreal Developer
Job Description
Game Developer with at least 3+ years of experience in Unreal development
Work Location – Bangalore
Educational Qualifications- Any Degree
Work Experience- 3+ Years
Work Mode- Hybrid
Key responsibility:
Writing algorithms, data structures, and design patterns with clean scalable code.
Debugging, Bug fixes, memory optimization, UI and I/O Modules
Will Be writing and maintaining technical design documentation.
Creating Custom in-game behaviors and editor utilities
Required Skills:
Experienced in writing algorithms, data structures, and design patterns with clean scalable code.
Good understanding of game architecture and creating custom in-game behaviors and editor utilities
Experience in the use of plugins for various hardware and software interfaces.
Experienced in Object Oriented Programming and coding best practices, especially in C++.
Debugging, bug fixes, memory optimization, UI, and I/O modules.
Experienced in writing and maintaining technical design documentation.
Strong problem-solving and debugging skills.
Passion for gaming and staying updated with industry trends.
RSD NO
6916
Industry
Game Development
Min Experience
3
Max Experience
8
City
Bangalore North
State/Province
Karnataka
Country
India
Zip/Postal Code
560093
Job Description
Role Title – Unreal Developer
Job Description
Game Developer with at least 3+ years of experience in Unreal development
Work Location – Bangalore
Educational Qualifications- Any Degree
Work Experience- 3+ Years
Work Mode- Hybrid
Key responsibility:
Writing algorithms, data structures, and design patterns with clean scalable code.
Debugging, Bug fixes, memory optimization, UI and I/O Modules
Will Be writing and maintaining technical design documentation.
Creating Custom in-game behaviors and editor utilities
Required Skills:
Experienced in writing algorithms, data structures, and design patterns with clean scalable code.
Good understanding of game architecture and creating custom in-game behaviors and editor utilities
Experience in the use of plugins for various hardware and software interfaces.
Experienced in Object Oriented Programming and coding best practices, especially in C++.
Debugging, bug fixes, memory optimization, UI, and I/O modules.
Experienced in writing and maintaining technical design documentation.
Strong problem-solving and debugging skills.
Passion for gaming and staying updated with industry trends.
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