Graphics Driver Engineer
Published date: 2026/11/09
- Location: Bengaluru , Karnataka, India
Job Location : Bangalore
Experience level: 2 to 8years
Job Purpose:
Design graphics drivers and implementing automotive graphics features across all of automotive chip sets on multiple OS/platforms.
Triaging and debugging internal/customer issues and coordinating with the Customer Engineering team .
Minimum Qualifications:
• Experience in embedded software and/or driver.
• Candidate should be detail-oriented and have strong analytical and problem-solving skills, highly organized
• Extremely strong knowledge with C/C++ programming, ARM assembly language.
• Solid understanding of overall embedded system architecture.
• Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, Vulkan
• Experience in multimedia on embedded systems and the use of graphics and in a highly integrated system.
• Experience and/or knowledge of the use of the GPU as a compute engine: GPGPU and OpenCL is an asset.
• Experience with virtualization technologies across CPU and MM hardware accelerators.
Preferred Qualifications
• Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications.
• Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus.
• Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.
• Knowledge in one or more of the following operating systems is preferred: Android, QNX, embedded Linux, Genivi, Integrity.
• Knowledge of Graphics frameworks: Kanzi, is a plus *Fluent in industry standard software tools: SW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools.
• Strong communication skills (written and verbal), working with teams across multiple time zones
Experience level: 2 to 8years
Job Purpose:
Design graphics drivers and implementing automotive graphics features across all of automotive chip sets on multiple OS/platforms.
Triaging and debugging internal/customer issues and coordinating with the Customer Engineering team .
Minimum Qualifications:
• Experience in embedded software and/or driver.
• Candidate should be detail-oriented and have strong analytical and problem-solving skills, highly organized
• Extremely strong knowledge with C/C++ programming, ARM assembly language.
• Solid understanding of overall embedded system architecture.
• Experience in 2D and 3D graphics technology and standards such as OpenGL, OpenGL ES/EGL, Vulkan
• Experience in multimedia on embedded systems and the use of graphics and in a highly integrated system.
• Experience and/or knowledge of the use of the GPU as a compute engine: GPGPU and OpenCL is an asset.
• Experience with virtualization technologies across CPU and MM hardware accelerators.
Preferred Qualifications
• Experience with GPU optimization, advanced rendering, and latency optimizations and ability to identify and isolate performance issues in graphics applications.
• Experience with design and implementation of modern 3D graphics applications using OpenGLES API is a plus.
• Experience with writing vertex and fragment shaders using shading languages such as GLSL is a plus.
• Knowledge in one or more of the following operating systems is preferred: Android, QNX, embedded Linux, Genivi, Integrity.
• Knowledge of Graphics frameworks: Kanzi, is a plus *Fluent in industry standard software tools: SW/HW debuggers, code revision control systems (GIT, Perforce), IDEs and build tools.
• Strong communication skills (written and verbal), working with teams across multiple time zones
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