3D Rigging and Animation Artist
Published date: 2026/11/08
- Location: Pune, Maharashtra, India
Job Responsibilities:
• The candidate should have experience in animation and rigging
• Should be able to create advanced character rigs and develop innovative methods to meet project‘s objectives.
• Can attend and contribute to regular production and department meetings.
• Should be able to test rigs to ensure they meet or exceed both technical and performance specifications.
• Should be able to develop new rig modules that adhere to the Mainframe pipeline requirements.
• A good sense of timing and composition.
• Strong understanding of motion, size, ratios and perspective.
• Strong acting skills preferred and / or a concise study of acting theory.
• Understand fundamentals of animation can work in a variety of styles, can work from creative briefs / storyboards to execute animation.
• Deliver quality that the client is expecting, while being responsible for schedule and productivity.
Technical Skills & Qualification Required:
• Advanced knowledge of Blender, Maya and 3ds Max.
• Knowledge of Autodesk Motion Builder & Endorphin a bonus.
• Minimum one year of experience is mandatory
• The candidate should have experience in animation and rigging
• Should be able to create advanced character rigs and develop innovative methods to meet project‘s objectives.
• Can attend and contribute to regular production and department meetings.
• Should be able to test rigs to ensure they meet or exceed both technical and performance specifications.
• Should be able to develop new rig modules that adhere to the Mainframe pipeline requirements.
• A good sense of timing and composition.
• Strong understanding of motion, size, ratios and perspective.
• Strong acting skills preferred and / or a concise study of acting theory.
• Understand fundamentals of animation can work in a variety of styles, can work from creative briefs / storyboards to execute animation.
• Deliver quality that the client is expecting, while being responsible for schedule and productivity.
Technical Skills & Qualification Required:
• Advanced knowledge of Blender, Maya and 3ds Max.
• Knowledge of Autodesk Motion Builder & Endorphin a bonus.
• Minimum one year of experience is mandatory
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